It’s been a busy night:

What you’re looking at there is the pre-Prototype 1 for a board game internally code named Steam Powered. It’s basically the product of Laura and I going nuts on some poster board for a little while.

(Side note: Would it have been cleaner and more efficient to do everything on a computer and transfer it over? Yes, but we got excited.)

What you’re seeing is, as has been hinted, not the finished prototype. There are various mechanics that need cut-outs & cards. Plus the tiles need things on them!

So what is the game? Basically it’s a steampunk cross between two games I love and one I’ve never played: Descent, Last Night on Earth, and Tannhauser. At the beginning of the game, players pick a ‘quest’ to complete - depending on the quest, some number of players take on the role of ‘heroes’ trying to do what the quest says while others take on the role of ‘adversaries,’ trying to stop the heroes. Usually by killing them.

From that point it’s mostly a tactical strategy game, with players moving their selected character on a board and killing things. Adversaries control a character as well and other minions that they can throw at the heroes.

In the middle off all this is a weapon upgrade system - players can find materials on the board which can then be combined to create an upgrade, making their weapon more powerful.

The goals we set out when making the game:
* Make something we’d enjoy playing (obviously).
* Make something where the rules are very short and easy to learn and lacking edge cases but still provide depth.
* Make something that can be played in an hour with 4 people (but potentially longer depending on the quest).

Without reciting all the rules for you, I think we’re close. There’s a lot of balancing we’ll need to do (notice how the stat boxes are empty), and I’m hoping to recruit friends & gamers to help playtest.

Why am I doing all this? *shrug* Fun? Something else to fill the fledgling bits of free time I have left? If it comes together well, I’ll submit it to some of the companies that do board game publishing, but that’s a ways off and not something I realistically expect.

That was a very poorly organized post.