I’ve been passively tracking the Metal Gear Solid series since it resurfaced for the Playstation. I’ve spent some time watching the series grow, and I’ve noticed a general trend in Snake’s evolution. That is, he’s becoming a sixties porno star. I should’ve seen it since he first spoke with his gruff, manly voice in Metal Gear Solid 1. In the second installment, he went even further by sporting a stylish mullet. Now in the fourth installment he’s got a nice thick mustache to complement his persona. I imagine in the fifth installment he’ll be wearing a leisure suit while trippy electronic music plays in the background.
Everyone’s been going crazy talking about the new Nintendo Revolution controller. I’d hate to be the only person who’s not publicly talking like they know anything, so I’ll post my thoughts now. The controller, in my eyes, is a nifty idea. I’m sure there are a lot of cool games that can be made with it, and I’m equally sure that three companies will be making these games. It would make a nifty peripheral. But as a primary controller, it’s lacking. Novelty peripherals like this are just that - novelty. Take the Eye Toy. There’s not a single memorable game for it. And nobody’s making any, either. Why? Because game developers are busy making their own games, and they don’t need someone else’s ‘revolutionary visions’ interfering with their own ideas. The same with the DS - it’s a nice little system, but right now that second screen is being used for pretty maps or an extension of the first screen. I’ve yet to see anything that makes me go, “Oh wow, this changes the way I look at video games,” and I don’t think I’m going to. DDR and Donkey Konga showed us that if developers need a new type of controller, they’ll create one themselves. Now, I know that they’ll be coming out with a more typical type of controller, but I also know I don’t want to spend extra money for it.
I’ve seen the teaser trailer. Quite honestly, I don’t care to flail my arms wildly whenever I want to play a game. I don’t want to have to take breaks because my arms get tired. The idea of sword fighting would be appealing, but realize that the controller is going to shake in response to what happens. You’re not going to get any realistic responses - your ’sword’ won’t jerk to a stop when you hit something, and as a result, the controls will be flakey at best. And fishing? Come on. I can see some nifty platformers, puzzle games, and maybe even a few innovations when the next Mario Kart hits, but otherwise, I’ll venture a prediction that we’re just going to find ourselves using a typical controller when it’s released.
But let’s hope I’m wrong, ‘eh? Let’s hope we’re all controlling Solid Snake with a remote control as he uses bad pickup lines and shows ladies “the guns.”