Does anyone have anything to eat? You’ll be my new best friend if you have something to eat. For god’s sake, feed me.
The Deadliest Man Alive game is coming along wonderfully. I think I’ve finally developed a base code that I’m perfectly happy with. Usually, the day after I say this, I find some gaping flaw that prevents me from making any real progress. This time, though, I think things will be different. Also, I’ll be able to take most of this code and reuse it when I get into 3D programming. That, my friends, is classy. I’ve *also* got a damn fine artist working with me on this. His stuff is simply amazing, and he shares the same vision that I do for the game.
However, this game will be my secondary project once a book I ordered comes in. I’m working with a professional on some mobile game development, and I’m going to be learning a lot of new stuff. I’m quite pleased to be working with him, and I’m looking forward to getting a better grip on mobile development.
Oh, and the 72 Hour Game Development Competition has been officially announced. On December 17th, expect not to see me for 3 days as I lock myself in my room and program until my fingers bleed.
Lord, it feels good to be creating again. The only thing that could make this better is if we were filming a movie soon. Would anyone like to film something during the break?
How the hell am I supposed to fit everything into 64K? Oh, and thanks Zach.